The Graphics Codex 2.16

The Graphics Codex 2.16

Morgan McGuire - Comercial - de votos 18

The Graphics Codex ejecuta en iOS.

Licencia: Comercial
Fecha de creación: 24/04/2024
Editorial: Morgan McGuire
Cambio de registro Path Tracing chapter introducing this fundamental algorithm.
Array filter for efficient in-order removal during iteration.
Array fast remove for efficient random-access removal.
Fisher-Yates shuffle for randomizing an array.
Uniformly distributed random integers.
Added scalar C++ HSV-RGB conversion.
Added GLSL and JavaScript code to Cross product.
Added some simple examples of scattering functions to The Rendering Equation chapter.
Moved the Version Control chapter after the The Rendering Equation chapter.
Added syntax highlighting for more C++ types.
Descargar